Design for Learning
Our clients turn to us when they need innovative products that are practical, accessible, and adaptable across healthcare and human service settings and in the context of advancing person-centered care, supporting recovery and stable housing, achieving health and wellness, and improving outcomes for marginalized populations. When done well and informed by user input, technology closes knowledge gaps that can otherwise lead to disparities in care.
We build websites, online learning platforms and games, motivational and educational apps, interactive assessments, and more. Our in-house Studio team brings the latest in instructional design and adult learning theory, along with graphic design, interactive development, audio, video, multimedia, and production capabilities to enable:
- Information dissemination
- Knowledge and skill building
- Delivery of best practices
- Staff and service user engagement and decision making
The Studio team also supports learning strategy design and implementation, both in person and online. We use technology and strong graphic design elements to engage learners in an immersive experience. Using this approach for in-person, online, and hybrid learning has been effective across state and national training and technical assistance efforts.
Learn more about our work on curriculum and toolkit development.
Learn more about partnering with us.
Bringing Recovery Supports to Scale
We operated the Bringing Recovery Supports to Scale Technical Assistance Center Strategy (BRSS TACS) from 2011-2020 through a contract with SAMHSA. We helped programs, systems, states, territories, and tribes implement effective recovery supports and services. We provided training and technical assistance; supported peer-run, recovery community, and...
First Episode Psychosis Provider Training
C4 Innovations staff are partnering with experts in Coordinated Specialty Care (CSC) to develop and test an innovative online learning platform for implementing CSC. Funded through the National Institute of Mental Health’s Small Business Innovation Research Program, the...
Videogame for Young People Experiencing First Episode Psychosis
In partnership with Columbia University and the Research Foundation for Mental Hygiene, we developed OnTrack>The Game, an interactive, character-based videogame to support young people who have experienced first episode psychosis.
Shared Decision-Making Tool for Treating Opioid Use Disorder
Medication-assisted treatment (MAT) can be life-saving for many people struggling with opioid use disorder and an essential part of a person’s long-term recovery plan. We developed an interactive, online shared decision-making tool–Decisions in Recovery: Treatment for Opioid Use Disorder–that focuses on informed...
Resources for Pregnant and Parenting Women with Concerns about Opioid Use
Under contract with Massachusetts Bureau of Substance Addiction Services, we created curricula and health communication products targeted toward women who are pregnant and in or interested in recovery who have questions...